Game /Gamemodes

Gamemodes

The diverse combat scenarios that defined XDefiant's tactical multiplayer experience.

Domination

Control Point Warfare

XDefiant's signature mode featuring three control zones (A, B, C) scattered across each map. Teams fought to capture and hold these strategic points, with scoring based on zone control duration.

Mode Details:

  • Three capture zones per map
  • First team to 200 points wins
  • Zone control determines point accumulation
  • Most popular competitive mode
Community Favorite

Escort

Payload Objective

Asymmetric objective-based mode where attackers escorted a moving payload through checkpoints while defenders attempted to halt its progress. Featured distinct attacking and defending phases.

Mode Details:

  • Moving payload with checkpoints
  • Teams switch sides each round
  • Time-based objective progression
  • Strategic team coordination required
Tactical Focus

Zone Control

Sequential Capture

Linear progression mode where teams captured zones in sequential order. Unlike Domination's simultaneous control, Zone Control required systematic advancement through connected capture points.

Mode Details:

  • Sequential zone progression
  • No zone skipping allowed
  • Frontline-style combat flow
  • Promoted concentrated team fights
Linear Progression

Occupy

Single Zone Control

Focused control mode featuring a single, central capture zone that shifted locations throughout the match. Teams battled for exclusive control of these rotating objective points.

Mode Details:

  • Single active zone at a time
  • Zone locations rotate periodically
  • Intense focused firefights
  • Fast-paced action concentration
High Intensity

Hot Shot

VIP Elimination

Asymmetric elimination mode where one player became the "Hot Shot" target. The opposing team attempted to eliminate this marked player while their team provided protection and support.

Mode Details:

  • Rotating VIP target system
  • Team protection mechanics
  • Enhanced abilities for Hot Shot
  • Dynamic role-based gameplay
Role-Based

Team Deathmatch

Classic Elimination

The classic FPS experience in XDefiant's tactical framework. Pure elimination-based combat where teams competed to reach the target elimination count first, emphasizing gunplay and positioning.

Mode Details:

  • First team to elimination target wins
  • No objectives beyond elimination
  • Faction abilities fully utilized
  • Pure combat skill focus
Classic Mode

Gamemode Legacy

6
Total Modes
Diverse tactical experiences
3
Objective-Based
Strategic team coordination
2
Elimination Modes
Combat-focused gameplay

Mode Memories

Each gamemode created unique tactical scenarios and memorable moments. From the intense zone fights in Domination to the coordinated pushes in Escort, XDefiant's modes showcased diverse combat philosophies.

"XDefiant's gamemodes perfectly balanced objective-based strategy with the faction system's tactical depth, creating unique combat scenarios that kept every match fresh and engaging."
Community Reflection

Share Your Gamemode Experiences

Have footage of epic Domination comebacks, perfect Escort runs, or memorable Team Deathmatch clutches? Help preserve these tactical moments in the archive.

XDefiant Legacy Archive - Gamemodes Collection

Preserving the tactical diversity that made every match unique